This not-quite-remake will also feature multiple difficulty settings. "We'll be working on The Lost Levels for a future update." "I know that people want The Lost Levels in the game, but we decided to do 'Special' first since it's something different," he said. Pavlina noted on the Exploding Rabbit blog that The Lost Levels are coming too, but he wanted to try something more obscure this time out. Special, Hudson Soft's obscure Japan-only release that slightly proceeded The Lost Levels. Crossover 3.0 is built upon the stages of Super Mario Bros. 2, Castlevania and an Atari-style filter, while you'll be able to play as stranger folks like the sorta pyramid-shaped piece in Tetris.Ĭuriously, Super Mario Bros. Crossover 3.0 will feature background assets from Super Mario Bros. Now Pavlina and his studio, Exploding Rabbit, have released a trailer for the third iteration of the fan-favourite spin-off series. As it turns out, smacking one's head isn't the only way to break a brick as shooting them or stabbing them with a downward thrust is equally effective. Amazingly, each characters' special abilities were tailored to their powers from their source material and rejigged in such a way that it would fit the level's framework. as various well known characters from that era such as Link, Samus or Mega Man. Three years ago indie developer Jay Pavlina released the brilliant retro throwback Super Mario Crossover, in which you could play the original Super Mario Bros.
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